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Enchanted Forest UE4 Scene

UE4 Environment Scene i have been working for about a week worth of time. I used the scene to experiment with new techniques like tessellated Materials, procedural texturing with the help of some baked detail maps and foliage painting. Everything runs in UE4 with full movable lights and shadows, nothing baked down.

I did all the props/vegetation from scratch apart from the pine trees (kite demo, only visible in video) which i mainly used to cast nice shadows and the left trunk which is from mega-scans but with altered color palette.

Music: Forest Songs by David Fenn for Titan Souls OST. I do not own any rights to the music.

Final Shot

Final Shot

Enchanted Forest Flythrough

Lighting Pass

Lighting Pass

Detail Ground

Detail Ground

Detail Stairway

Detail Stairway

Detail Tree

Detail Tree

Detail Grass

Detail Grass

Breakdown

Breakdown

Prop Branch (Shape Designed to support composition)

Prop Branch (Shape Designed to support composition)

Prop Rock (reusable from all sides with top localized shader in game)

Prop Rock (reusable from all sides with top localized shader in game)